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Build rich interactivity using Amazon GameLift Streams data channels

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Announcing a new blog post that demonstrates how AWS customers can build rich interactivity using data channels, for Unreal Engine.

Hi AWS Community! I'm excited to share a new AWS for Games blog post that covers how to integrate games with data channels to build rich interactivity.

The blog works through a specific example of how to build enhanced copy-paste functionality for an Unreal Engine project.

Check it out here: Build interactive experiences with data channels in Amazon GameLift Streams

Code samples for Unreal Engine, Unity, and Godot are available in the associated GitHub repository.

I hope you find this information helpful! Feel free to share your thoughts and questions in the comments below.

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published a month ago31 views