Announcing a new blog post that demonstrates how AWS customers can build rich interactivity using data channels, for Unreal Engine.
Hi AWS Community!
I'm excited to share a new AWS for Games blog post that covers how to integrate games with data channels to build rich interactivity.
The blog works through a specific example of how to build enhanced copy-paste functionality for an Unreal Engine project.
Check it out here: Build interactive experiences with data channels in Amazon GameLift Streams
Code samples for Unreal Engine, Unity, and Godot are available in the associated GitHub repository.
I hope you find this information helpful! Feel free to share your thoughts and questions in the comments below.