Mouse position in game lua

0

How do you get mouse position in game world or relative to the screen?

Is it possible to get it as Vector3?

Specifically for lua.

Qvidd

gefragt vor 7 Jahren530 Aufrufe
6 Antworten
0
Akzeptierte Antwort

Hey @REDACTEDUSER

Getting the mouse cursor position is not currently exposed to lua, but we'll add this as a request for a future release.

If it helps at all in the meantime, you can look at /dev/Code/CryEngine/CryAction/FlowSystem/Nodes/FlowMouseInfo.cpp for an example of how to get the mouse cursor position in C++, both relative to the screen (CFlowMouseCoordNode) and projected into the game world (CFlowMouseRayCast).

beantwortet vor 7 Jahren
profile picture
EXPERTE
überprüft vor einem Monat
0

Thanks for the reply @REDACTEDUSER

beantwortet vor 7 Jahren
0

+1

beantwortet vor 7 Jahren
0

Hey @REDACTEDUSER

One year later..Do we have now the possibility to get mouse cursor position with Lua on 1.15 ?

We need it to raycast (at each click) a ray from mouse position and retrieve any entity hit by this ray.

Thanks in advance,

Nassim

beantwortet vor 6 Jahren
0

I am also interested in a tutorial or answer. Need entities in the game to be able to be inspected with hovering over them with a mouse cursor.

beantwortet vor 5 Jahren
0

Any updates on this?

beantwortet vor 5 Jahren

Dieser Beitrag ist geschlossen: Das Hinzufügen neuer Antworten, Kommentare und Abstimmungen ist deaktiviert.