Compiling Gamelift c++ Sdk for Linux Arm64 devices

0

Hello,

I am trying to run my gamelift fleet on Arm64 devices.But when i compile the c++ sdk i am getting .so file which i am putting in x86 folder(only this folder exist in unreal plugin in thirdparty/linux ) which is wrong for my architecture.how to compile c++ sdk for Arm64 and place the libs for Arm64.I tried to upload the server to fleet and getting error saying InitSDk() not called which i guess is bcz of incompatible libraries.

Thank you, Sanjay

1 Respuesta
0

Hello! Here is a link to our guide for integrating GameLift with Unreal - https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html Are you following all of the steps listed here and still running into this issue?

AWS
respondido hace un mes

No has iniciado sesión. Iniciar sesión para publicar una respuesta.

Una buena respuesta responde claramente a la pregunta, proporciona comentarios constructivos y fomenta el crecimiento profesional en la persona que hace la pregunta.

Pautas para responder preguntas