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Hey EpicNav, This is a known issue using the GameLift plugin with Unreal Engine version 5.4. The team is planning to update the plugin for this new support, but until then our plugin currently supports up to UE 5.3 https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html
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hello jennkrum i got similar issue at the version 5.5.1. Just to be sure if i got the same issue as the writer, were the issue solved at 5.5.1?