Mesh (a part) not casting shadow

0

I recorded this small video because I can't understand why a part of my mesh does not cast shadows.

https://s2.gifyu.com/images/Sumerian-Console---Google-Chrome-2019-04-03-15-22-46.gif

As you can see a part of the mesh (the vertical one) cast shadows correctly, another part (the horizontal one) doesn't. I tried to invert the horizontal part's normals, but nothing has changed.

Can you suggest me a way to solve this problem? Also by using other tools (e.g. Blender) if necessary.

preguntada hace 5 años175 visualizaciones
1 Respuesta
0

The problem was about the mesh's normals and a bad import of the fixed mesh.

respondido hace 5 años

No has iniciado sesión. Iniciar sesión para publicar una respuesta.

Una buena respuesta responde claramente a la pregunta, proporciona comentarios constructivos y fomenta el crecimiento profesional en la persona que hace la pregunta.

Pautas para responder preguntas