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I didn't find a way to retrieve additional information, but I did find what was causing the issue.
I had "-log" as part of the launch parameters, as soon as I removed that, the fleet activation was successful.
répondu il y a 6 ans
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The official Lumberyard/GameLift forums are here: https://forums.awsgametech.com/tags/gamelift
They are monitored by GameLift and have strong community support. Thanks!
répondu il y a 6 ans
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