Mesh (a part) not casting shadow

0

I recorded this small video because I can't understand why a part of my mesh does not cast shadows.

https://s2.gifyu.com/images/Sumerian-Console---Google-Chrome-2019-04-03-15-22-46.gif

As you can see a part of the mesh (the vertical one) cast shadows correctly, another part (the horizontal one) doesn't. I tried to invert the horizontal part's normals, but nothing has changed.

Can you suggest me a way to solve this problem? Also by using other tools (e.g. Blender) if necessary.

demandé il y a 5 ans175 vues
1 réponse
0

The problem was about the mesh's normals and a bad import of the fixed mesh.

répondu il y a 5 ans

Vous n'êtes pas connecté. Se connecter pour publier une réponse.

Une bonne réponse répond clairement à la question, contient des commentaires constructifs et encourage le développement professionnel de la personne qui pose la question.

Instructions pour répondre aux questions