Unexpected use of an aliased name after git pull to Windows

0

Currently, I have problems using the GameLiftSDK with Unity 2021.3.16f. My colleague set everything properly up on his Macbook. To do so, he used the Plugin.

After pushing it to git and pulling it to my windows 10 machine I get the following Error Messages: "

  1. Assets\Scripts\AWSGamelift\GameLiftClient.cs(14,31): error CS7000: Unexpected use of an aliased name" and
  2. Failed to find entry-points:" Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00105] in <ebb9e4250ed24cbfa42055e3532ef311>:0 at zzzUnity.Burst.CodeGen.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00039] in <a2dd15248a25411e914af2a2c82fb63f>:0 at Burst.Compiler.IL.AssemblyLoader.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00079] in <a2dd15248a25411e914af2a2c82fb63f>:0 at Burst.Compiler.IL.Server.EntryPointMethodFinder.FindEntryPoints (System.String[] rootAssemblyNames, Burst.Compiler.IL.Hashing.CacheRuntime.HashCacheAssemblyStore assemblyStore, Burst.Compiler.IL.AssemblyLoader assemblyLoader, Burst.Compiler.IL.NativeCompilerOptions options, Burst.Compiler.IL.Server.ProfileDelegate profileCallback, System.Boolean includeRootAssemblyReferences, System.Boolean splitTargets, Burst.Compiler.IL.Helpers.DebugLogWriter debugWriter) [0x00055] in <a2dd15248a25411e914af2a2c82fb63f>:0 at Burst.Compiler.IL.Server.FindMethodsJob.Execute (Burst.Compiler.IL.Server.CompilerServerJobExecutionContext context) [0x00133] in <a2dd15248a25411e914af2a2c82fb63f>:0

While compiling job:"

All dlls seem to be there.

Hope you can help me and thanks already for your time.

posta un anno fa178 visualizzazioni
1 Risposta
0

Hey AWS_Felix,

Unfortunately, this isn't a known issue with the Unity Plugin. Do you get the same issue if you try to setup the Plugin from scratch as per our guide? https://github.com/aws/amazon-gamelift-plugin-unity

If you are still facing the issue, I would recommend opening an issue so the service team can track this.

Thanks!

AWS
con risposta 7 mesi fa

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