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Hi @REDACTEDUSER
The level_load_screen_uicanvas_path is relative to your <gameproject> root directory. Try this path instead (substituting for the correct path names):
level_load_screen_uicanvas_path = "Levels/<levelname>/finalLevelLoadingUI.uicanvas"
Update: accidentally had <gameproject> in the CFG path. This isn't needed since the path itself is relative to the game project root directory.
con risposta 6 anni fa
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Thank you @REDACTEDUSER
Follow-up question: is it possible to get the text changed on the documentation page for this content? Specifically this area (I don't want anyone else misinformed); I have already submitted feedback for this as well:
level_load_screen_uicanvas_path – File path to the .uicanvas level load screen file relative to your level path.
For example, if your level load canvas is at \dev\StarterGame\Levels\StarterGame\UiAnimMultiSequence.uicanvas (root of the level directory— same as level.cfg), you would type UiAnimMultiSequence.uicanvas for this parameter.<br>
con risposta 6 anni fa
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