Project Rebuild Error when Compiling The Starter Game

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Hi, I'm new to Lumberyard, I selected compile the game code in Setup Assistant and installed all required SDK's. (Also I have the Visual Studio 2019 Installed with required tools). But when I try to compile the Starter Game I get this error message in the log. I hope you can help me. Thanks

Build failed
Traceback (most recent call last):
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 242, in process
    ret = self.run()
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run
    return m1(self)
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run
    return m1(self)
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run
    return m1(self)
  [Previous line repeated 4 more times]
  File "<string>", line 24, in f
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvc_helper.py", line 257, in exec_command
    return self.exec_command_msvc(*k, **kw)
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvc_helper.py", line 239, in exec_command_msvc
    ret = self.exec_response_command(k[0], **kw)
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvcdeps.py", line 325, in exec_response_command
    sys.stdout.write(os.linesep.join(out) + '\n')
  File "E:\Lumberyard\1.27.0.0\dev\Tools\build\waf-1.7.13\waflib\Logs.py", line 52, in write
    self.stream.write(txt)
  File "E:\Lumberyard\1.27.0.0\dev\Tools\Python\3.7.5\windows\lib\encodings\cp1254.py", line 19, in encode
    return codecs.charmap_encode(input,self.errors,encoding_table)[0]
UnicodeEncodeError: 'charmap' codec can't encode character '\ufffd' in position 320: character maps to <undefined>

Process failed with return code: 1
posta 3 anni fa179 visualizzazioni
9 Risposte
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Hey there @REDACTEDUSER

To help me better understand your issue, can you answer a couple of questions about how you got here?

  1. What command did you run that led to this output?
  2. In the SetupAssistant, did you check the box for Visual Studio 2019 on the first page of options?

Thanks

con risposta 3 anni fa
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Same situation. I've just clicked rebuild project. Over 1M lines in log file :) Generally that's how it begins: <code> "I:\Amazon\Lumberyard\1.27.1.0\dev\lmbr_waf.bat" build_win_x64_vs2019_profile --enabled-game-projects=StarterGame -p all [WAF] Engine Root: I:\Amazon\Lumberyard\1.27.1.0\dev
[WAF] Executing 'build_win_x64_vs2019_profile' in 'i:\Amazon\Lumberyard\1.27.1.0\dev\BinTemp\win_x64_vs2019_profile' </code> ... and that's how it ends: Build failed <code> Traceback (most recent call last): File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 242, in process ret = self.run() File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run return m1(self) File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run return m1(self) File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\waflib\Task.py", line 86, in run return m1(self) [Previous line repeated 3 more times] File "<string>", line 24, in f File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvc_helper.py", line 257, in exec_command return self.exec_command_msvc(*k, **kw) File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvc_helper.py", line 239, in exec_command_msvc ret = self.exec_response_command(k[0], **kw) File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\lmbrwaflib\msvcdeps.py", line 325, in exec_response_command sys.stdout.write(os.linesep.join(out) + '\n') File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\build\waf-1.7.13\waflib\Logs.py", line 52, in write self.stream.write(txt) File "I:\Amazon\Lumberyard\1.27.1.0\dev\Tools\Python\3.7.10\windows\lib\encodings\cp1250.py", line 19, in encode return codecs.charmap_encode(input,self.errors,encoding_table)[0] UnicodeEncodeError: 'charmap' codec can't encode character '\ufffd' in position 76598: character maps to <undefined>

Process failed with return code: 1 </code>

con risposta 3 anni fa
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Hi @REDACTEDUSER

You can add my_text_file.txt to the end of the command and it will create a text file with the full log.

Thank you.

con risposta 3 anni fa
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Well I have a log file, but new users are not allowed to send attachments :slight_smile: Btw. it's almost 50MB file, and zip is 4MB.

con risposta 3 anni fa
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Got the same problem here, had Lumberyard 1.21.X installed and updated to the latest, got some administration issues - solved by executing installer as administrator (edit: uninstalled previous and fresh install). In the Project Configurator I started the WAF build for a fresh project, which then died on me after about 1~2 hours of running.

Full Log (177MB) | Shortened Log (< 100KB)

Note: I replaced my the name of the project with <projectName> in the log file

con risposta 3 anni fa
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Any fixes after @REDACTEDUSER

con risposta 3 anni fa
0
con risposta 3 anni fa
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I don't think this fix is relevant for this build error.

con risposta 3 anni fa
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Problem seems to be fixed in Lumberyard Version 1.28.0.0

con risposta 3 anni fa

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