Error building GameLift 3.2 from cmake

0

Got this error while building the new GameLift 3.2 from cmake. As a result, prefix output is empty.

How can we fix this?

p.s. Couldn't you just give us the built files instead of the source code?

  CMake Error at C:/Program Files/CMake/share/cmake-3.9/Modules/ExternalProject.cmake:1811 (message):
error: could not find git for clone of sioclient-src
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.9/Modules/ExternalProject.cmake:2565 (_ep_add_download_command)
cmake/External_sioclient.cmake:26 (ExternalProject_Add)
thirdparty/CMakeLists.txt:17 (include)
-- Configuring incomplete, errors occurred!
質問済み 6年前324ビュー
6回答
0
承認された回答

You need to install git.

You can install it using the visual studio installer (modify->common tools->git for windows) or download it directly from https://git-scm.com/download

回答済み 6年前
0

Oh thx, I must have uninstalled gitHub and all the installed files after I built the last version.

Been saying this for awhile now...but I still rather just download the ready made plug-in folder instead of doing this every version though...

回答済み 6年前
0

Sigh.. now Unreal 4.18 said it failed to compile the new plugin (even with "engine version" tag in place). I'm giving up and reverting back to v3.17. (which can be successfully built with UE4.18) You guys really make this harder than it should be...

回答済み 6年前
0

Hi @REDACTEDUSER

Thanks,

Ben

回答済み 6年前
0

Well I already deleted v3.20, sorry... took too much space.

回答済み 6年前
0

Thanks, its helped me too :)

回答済み 5年前

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