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You can use script canvas for simple games and Lua too most likely. However, you'll need c++ if you want to save and load game data because for some bizarre reason they haven't included that in script canvas (I don't know if they have in lua or not).
Hi @REDACTEDUSER
Yes , you can , you can use only lua scripting or only script canvas or both , Although you can also use the power of C++ and Python in Lumberyard
Lua learning sites 👇
https://docs.aws.amazon.com/lumberyard/latest/developerguide/lua-scripting-intro.html
@REDACTEDUSER
Also consult this account @REDACTEDUSER , I suggest you see it 👇
https://www.youtube.com/channel/UCEHxPR3uLODasO_XdZIplXw/videos
I have a video tutorials channel for lumberyard in YouTube, of course for kurdish language not english 😉 I suggest you see it 👇 https://www.youtube.com/channel/UCN9MWr1LFeR7i5AdkyxVMbg/videos?view_as=subscriber
@REDACTEDUSER
Be sure to watch the official and excellent channel of amazon lumberyard team and your information will be very much 😍 :star_struck: 👇 https://www.youtube.com/c/AmazonLumberyardTutorials/videos
Official and excellent channel of amazon GameTech studios 👇 ✅ 💡 https://www.youtube.com/c/AWSGameTech/playlists
What the community need it is videos like unreal and unity community has, teaching how to do the basics and there is nothing like that out there for lumberyard
I agree with you and BUT please read all this my description 🙂 👇
I'm a person who started from Unity version 3 and had a good experience in version 4, in version 5 I saw that part of API Unity was changed and javascript/boo deleted in version 5 , unity 2017 I found many problems in it and so on
To be honest, a lot of video tutorials have been released for Unity, but due to the change in APIs, it is not possible to use videos tutorials for different versions.
These problems that exist in API Unity do not exist in API Unreal 4, but Unreal 4 is not a naturalistic engine based on natural systems, and you have to build everything from zero.
It's really scary to build everything from zero like 3D water, water ripple effect ,time of day system, weather system and so on.
I have a lot of experience with game engines and I'm sure Amazon have great roadmap for video tutorials and tutorial documents for Lumberyard.
Amazon is looking to change the DNA of making games in a new way and the best listener on this planet.
The problem is, without learning materials only skilled programmers will try the engine to make something, but with learning materials, even the way of doing things will change in 3 months or X months, will be better.
what some things you feel needs to be covered ? I have alot of basics on the channel, if more if needed feel free to lay on me
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