Major GameLift FlexMatch update now Generally Available

0

Calling all game developers!

We are excited to announce the GA for the standalone mode of GameLift's matchmaking feature, FlexMatch! With this update, developers get the same fully managed, flexible, and scalable multiplayer matchmaker - now compatible with game servers running on-premises, peer-to-peer, and on cloud compute primitives.

To use FlexMatch in standalone mode, all you have to do is set the FlexMatchMode parameter in the CreateMatchmakingConfiguration API to STANDALONE and subscribe to an SNS topic. When FlexMatch forms a match, it will publish an event notification to that SNS topic, which your session management system can then use to route players to your servers.

We can’t wait to see what you build with this FlexMatch update! To learn more, check out our blog and developer guide.

질문됨 3년 전87회 조회
답변 없음

로그인하지 않았습니다. 로그인해야 답변을 게시할 수 있습니다.

좋은 답변은 질문에 명확하게 답하고 건설적인 피드백을 제공하며 질문자의 전문적인 성장을 장려합니다.

질문 답변하기에 대한 가이드라인

관련 콘텐츠