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The answer is that it can be done without problems.
My error was that the level wasn't exported.
So if you have the same issue press ctrl+e in editor to export.
It fixes the problem.
I believe that the launcher needs to understand if the level it is loading has been properly exported before and give some kind of notice about.
it is in a new default project with no additional gems added I shuld try again so I can report the exact error i get. something about a a missing file .dat not sure about this.
Smallest terrain is indeed very big however hole could be a good idea , it still loads shaders and textures , but for now is better than nothing.
Works for me. What project / gems do you use? Though when I uncheck "Use terrain" physics objects still collide with the terrain. A way around that I guess would be using a very small terrain and then use the make hole tool to remove it. That way physics objects don't collide with it either.
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