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Hello Vedgy,
Thank you for bringing these points to our attention. I've alerted the team to look into the changes.
In the meantime, does providing a default ServerParameter object work for you?
Instead try without the assignments,
//Define the default server parameters
FServerParameters serverParameters;
//InitSDK will establish a local connection with GameLift's agent to enable further communication.
gameLiftSdkModule->InitSDK(serverParameters);
Regards,
Jackson
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