Hello.
I'm using Unreal Engine 5.1 with Gamelift sdk version 5.0.2 and uploaded the build to EC2 Managed, but the fleet is not starting with the error "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT".
I defined all FServerParameters values as nullptr in InitSDK.
So I tried to connect with RDP to check the environment variables of ec2, but I tried to check the RDP connection information using the existing GetInstanceAccess, but that function seems to be unavailable after Gamelift 5.0.0. So I tried to access it using GetComputeAccess in the error message, but I can't access it because it only shows the token information, not the RDP connection information. I would be grateful if you can tell me how to access RDP.
Other than that, I was able to connect to the server from my personal desktop via Gamelift Anywhere.
Thank you.