Error creating fleets. "Current limit of fleets of 0 have been reached.."

3

I have checked with support and confirmed this is not a payment issue. Yesterday, I was able to create new fleets in AWS Gamelift without a problem. In the past, I have gotten a similar error once I have 5 fleets, "Current limit of fleets of 5 have been reached.." Currently I have 2 active fleets, and am unable to make a third.

  • Hello! We are facing the same problem. AWS Support Team keeps sending the boilerplate answer, and it is not helpful at all... Did you manage to solve this issue?

질문됨 2년 전549회 조회
2개 답변
3

Hello, I am also getting the same error. It came up 3 days ago after terminating a fleet and creating a new one. Was working absolutely fine until that last fleet creation attempt.

I contacted AWS support after upgrading my account to get access to technical support assistance, they’ve increased my Gamelift service limit for fleets but the error persists.

I also tested deploying a build and fleet on another region and even created a brand new account to test and the error persists. I’m guessing this is a general account / gamelift problem?

Doesnt work from CLI either

Cyrus
답변함 2년 전
  • The problem was solved? I've had the same problem for two days. As my game is still in the backend deployment phase, I would like to evaluate other options. Due to the amount of complaints without a clear answer from Amazon regarding this issue, perhaps using Gamelift is not a viable option.

1

After a week of trying to debug, AWS Supprot finally unlocked my restriction. Though I am still unsure of what caused the issue and how to prevent it from happening again. Definitely was a general issue with non-organization accounts it seems.

Cyrus
답변함 2년 전

로그인하지 않았습니다. 로그인해야 답변을 게시할 수 있습니다.

좋은 답변은 질문에 명확하게 답하고 건설적인 피드백을 제공하며 질문자의 전문적인 성장을 장려합니다.

질문 답변하기에 대한 가이드라인

관련 콘텐츠