How to do Gamelift MatchBackFill on a session that's created by flexmatch

0

I have one server instance which has started match based on matchmaking and lets say a few players have left. The queue should add more players to the session tight? Its not happening. What am I doing wrong? I have the automatic match backfill enabled in the matchmaking configuration.

1개 답변
0

Hey IndieGameDeveloperFromParallelWorld,

Auto backfill is generally meant for backfilling a game that starts early with only a few players (think matchmaking lobbies). When players are leaving the game, you should instead submit your own backfill tickets to provide an accurate list of players still in the game; otherwise, there's likely too many players to match more.

I recommend taking a look at our in-depth FlexMatch backfill guide. It has a lot of useful information for troubleshooting your processes! https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-backfill.html

Regards,

AWS
답변함 10달 전

로그인하지 않았습니다. 로그인해야 답변을 게시할 수 있습니다.

좋은 답변은 질문에 명확하게 답하고 건설적인 피드백을 제공하며 질문자의 전문적인 성장을 장려합니다.

질문 답변하기에 대한 가이드라인

관련 콘텐츠