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As mentioned the morph target (blend shapes) support is not fully in yet. EMotion FX itself does support it already, but we have to integrate this into the FBX pipeline, so that we actually feed it the morph target geometry and animation data. This is why you might find see that there is Morph Target support inside EMotion FX's interfaces already, but it isn't working yet. This will come very soon though! :)
respondido há 7 anos
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Thank you very much. Can't wait to test it out once released
respondido há 7 anos
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