Mouse position in game lua

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How do you get mouse position in game world or relative to the screen?

Is it possible to get it as Vector3?

Specifically for lua.

Qvidd

feita há 7 anos530 visualizações
6 Respostas
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Resposta aceita

Hey @REDACTEDUSER

Getting the mouse cursor position is not currently exposed to lua, but we'll add this as a request for a future release.

If it helps at all in the meantime, you can look at /dev/Code/CryEngine/CryAction/FlowSystem/Nodes/FlowMouseInfo.cpp for an example of how to get the mouse cursor position in C++, both relative to the screen (CFlowMouseCoordNode) and projected into the game world (CFlowMouseRayCast).

respondido há 7 anos
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ESPECIALISTA
avaliado há um mês
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Thanks for the reply @REDACTEDUSER

respondido há 7 anos
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+1

respondido há 7 anos
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Hey @REDACTEDUSER

One year later..Do we have now the possibility to get mouse cursor position with Lua on 1.15 ?

We need it to raycast (at each click) a ray from mouse position and retrieve any entity hit by this ray.

Thanks in advance,

Nassim

respondido há 6 anos
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I am also interested in a tutorial or answer. Need entities in the game to be able to be inspected with hovering over them with a mouse cursor.

respondido há 5 anos
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Any updates on this?

respondido há 5 anos

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