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Hi Aydin,
It sounds like your use case is to have a holding pool of game servers ready to place matches as soon as the matchmaking library returns a match, is that correct? Have you considered using fleet auto-scaling to scale up your fleet based on utilization?
Reference: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-autoscaling.html
respondido há 3 anos
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