You can enable auto-scaling on a single fleet to ensure there is always sufficient capacity to meet increasing demand for game sessions. Please refer https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-autoscaling.html.
For your use case, you could configure Target based auto-scaling which scales a fleet capacity based on the
PercentAvailableGameSessions metric. If you need more fine grained control you could also look into using Rule based auto-scaling policy.
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- Estou usando a AWS CLI, um AWS SDK ou uma aplicação para acessar meu bucket do Amazon S3, mas recebo a mensagem de erro “The AWS Access Key Id you provided does not exist in our records” (O ID da chave de acesso da AWS fornecido não existe em nossos registros). Por quê?AWS OFICIALAtualizada há 5 meses
Not a direct answer, so leaving a comment. You could use the Application AutoScaling service to register a Custom Scalable Target to scale the fleet. Workflow:
Example for Kinesis vs GameLift: https://aws.amazon.com/blogs/big-data/scaling-amazon-kinesis-data-streams-with-aws-application-auto-scaling/