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I've asked the GameLift team to look at this.
In the meantime, GAME_SESSION_ERROR indicates that backfill requests are failing because the game session couldn't be found or was in an invalid state.
Are you performing auto backfill or calling StartMatchBackfill in this circumstance?
I would guess you are somehow terminating game sessions with active tickets.
respondido há 5 anos
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Hey Pip, after i switched to manual backfill, the error no longer appeared! I'll read more about backfill.
Thank you very much for your help!
respondido há 5 anos
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