Can’t create fleet "Current limit of fleets of 0 have been reached…"

4

hi.

I tried to make freet, “Current limit of fleets of 0 have been reached…” I keep getting an error message.

Currently, the number of fleets generated is zero.

In the past, there was no problem with generating fleets several times. Is there a if process required to delete it?

It's been more than 3 days since the problem lasted. Can you solve this problem on your own?

thanks

  • Hello! We are facing the same problem. AWS Support Team keeps sending the boilerplate answer, and it is not helpful at all... Did you manage to solve this issue?

asked 2 years ago361 views
2 Answers
2

Same problem here. It's a very negative first experience. I confess that we don't have this kind of problem with Azure/PlayFab.

Kubberz
answered 2 years ago
  • They say this but increasing the limit doesnt fix the problem. I can now personally confirm this is a general issue with the gamelift services and all accounts connected to it.

    I’ve created two seperate, totally new accounts, also one from a different region, and the issue persists. A little trasparency and acknowledgment from AWS would be appreciate to help debug the issue. Right now they are sweeping it under the rug and making me believe my account is the problem.

    In the meantime I have a game community that is on hold and to which I must explain the current happenstance.

2

They say this but increasing the limit doesnt fix the problem. I can now personally confirm this is a general issue with the gamelift services and all accounts connected to it.

I’ve created two seperate, totally new accounts, also one from a different region, and the issue persists. A little trasparency and acknowledgment from AWS would be appreciate to help debug the issue. Right now they are sweeping it under the rug and making me believe my account is the problem.

In the meantime I have a game community that is on hold and to which I must explain the current happenstance.

Cyrus
answered 2 years ago

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