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Which build of LibAV did you download?
Did you want to use LibAV or FFmpeg? Both cannot be used at the same time. It looks like you have both installed from your screenshots above.
REMOVEDUPLOAD
REMOVEDUPLOAD
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REMOVEDUPLOAD
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REMOVEDUPLOAD
can anyone help me~~~~~~~
Microsoft Windows [版本 10.0.17763.55]
(c) 2018 Microsoft Corporation。保留所有权利。
C:\Users\Administrator>cd/
C:>d:
D:>cd Amazon\lumberyard1.17\dev
D:\Amazon\lumberyard1.17\dev>lmbr_waf configure
[WAF] Engine Root: D:\Amazon\lumberyard1.17\dev
A custom BuildEnv.json file was not found. This build will be untagged.
A custom BuildEnv.json file was not found. This build will be untagged.
[WAF] Executing 'configure'
[INFO] Removing target platform win_x64_clang due to "Visual Studio 2015" not checked in Setup Assistant.
[INFO] Removing target platform win_x64_vs2015 due to "Visual Studio 2015" not checked in Setup Assistant.
[INFO] Removing target platform win_x64_vs2013 due to "Visual Studio 2013" not checked in Setup Assistant.
[INFO] Removing target platform android_armv7_clang due to "Compile For Android" not checked in Setup Assistant.
[INFO] Removing target platform android_armv8_clang due to "Compile For Android" not checked in Setup Assistant.
[INFO] Configure "win_x64_vs2017 - [debug, profile, performance, release, debug_dedicated, profile_dedicated, performance_dedicated, release_dedicated, debug_test, profile_test, debug_test_dedicated, profile_test_dedicated]"
[WARN] VSWhere could not find an installed version of Visual Studio matching the version requirements provided (-version [15.7.27703.2035,15.9.28307.108]). Attempting to fall back on any available installed version.
[WARN] Lumberyard defaults the version range to the maximum version tested against before each release. You can modify the version range in the WAF user_settings' option win_vs2017_vswhere_args under [Windows Options].
[INFO] Using Visual Studio version 15 installed at: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community
[DX12] libraries found, can compile for DX12
[WARN] Invalid local paths defined in file twitch.json detected. The following uselibs will not be valid:TWITCHFSDK
[WARN] Invalid local paths defined in file libav.json detected. The following uselibs will not be valid:LIBAV
[WARN] Invalid local paths defined in file crashpad.json detected. The following uselibs will not be valid:CRASHPAD,CRASHPAD_HANDLER
[WARN] Module 'LuaIDE' may fail to build due to invalid use or uselib dependencies (CRASHPAD)
A custom BuildEnv.json file was not found. This build will be untagged.
[WAF] 'configure' finished successfully (11.435s)
[WAF] Executing 'generate_uber_files' in 'd:\Amazon\lumberyard1.17\dev\BinTemp'
[WAF] 'generate_uber_files' finished successfully (2.642s)
[WAF] Executing 'generate_module_def_files' in 'd:\Amazon\lumberyard1.17\dev\BinTemp'
[WAF] 'generate_module_def_files' finished successfully (1.501s)
[WAF] Executing 'msvs' in 'd:\Amazon\lumberyard1.17\dev\BinTemp'
[INFO] Generating Visual Studio 2017 solution.
[WARN] Unable to determine toolset path for platform vetting : global name 'vs_where_args' is not defined
Creating d:\Amazon\lumberyard1.17\dev\Solutions\LumberyardSDK_vs15.sln
[WAF] 'msvs' finished successfully (6.597s)
D:\Amazon\lumberyard1.17\dev>lmbr_waf build_win_x64_vs2017_profile -p all --progress
[WAF] Engine Root: D:\Amazon\lumberyard1.17\dev
A custom BuildEnv.json file was not found. This build will be untagged.
A custom BuildEnv.json file was not found. This build will be untagged.
[WAF] Executing 'build_win_x64_vs2017_profile' in 'd:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile'
[WARNING] Incredibuild disabled by build option
[WARN] Invalid module AmazonQtControlGallery defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyInstallerMetrics defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyMetricsConsumer defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyMetricsProducer_python defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyzardGems defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyzardEngines defined as a use dependency in waf spec 'all'
[WARN] Invalid module LyzardProjects defined as a use dependency in waf spec 'all'
[WARN] Invalid module NewsBuilder defined as a use dependency in waf spec 'all'
[WARN] Invalid module ToolsCrashUploader defined as a use dependency in waf spec 'all'
[INFO] 1 dependent files copied for target ResourceCompiler.
Decoder.cpp[60%][|][=============================> ][3.842s]
注意: 包含文件: d:\amazon\lumberyard1.17\dev\gems\videoplayback\code\source\Decoder.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/conditional_variable.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/internal/conditional_variable_win.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/semaphore.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/internal/semaphore_win.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/samplefmt.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\avutil.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\error.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\rational.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\attributes.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\version.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\macros.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/buffer.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/cpu.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/dict.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/frame.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\pixfmt.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\FFmpeg\3.2\include\libavutil/avconfig.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/log.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavcodec\version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/mem.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavformat\avio.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/common.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\common.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libswscale/swscale.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libswscale\version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/stereo3d.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\VRCommon.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/RTTI/ReflectContext.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/RTTI/RTTI.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Memory/SystemAllocator.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/deque.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/weak_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/shared_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/unique_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_array.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_reference.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/extent.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/remove_extent.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/shared_count.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/checked_delete.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_member_function_pointer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/internal/is_mem_fun_pointer_tester.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Vector3.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/MathTypes.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/MathTypesWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/VectorFloat.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/VectorFloatWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/MathUtils.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/Vector3Win32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Quaternion.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/QuaternionWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/array.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\Cry_Math.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_ValidNumber.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\CryEndian.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\CryHalf.inl
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector2.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector3.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector4.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_MatrixDiag.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix33.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix34.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix44.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Quat.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_HWVector3.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_HWMatrix.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_XOptimise.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Include/VideoPlayback/VideoPlaybackBus.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/EBus.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/BusImpl.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/BusContainer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/set.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/rbtree.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Policies.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/queue.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/intrusive_set.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Environment.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/HandlerContainer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/intrusive_list.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Results.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_abstract.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Component/EntityId.h
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(92): error C2220: 警告被视为错误 - 没有生成“object”文件
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(92): warning C4996: 'AVStream::codec': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h(712): note: 参见“AVStream::codec”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(105): warning C4996: 'AVStream::codec': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h(712): note: 参见“AVStream::codec”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(182): warning C4996: 'avpicture_get_size': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(4746): note: 参见“avpicture_get_size”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(349): warning C4996: 'avcodec_decode_video2': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(4200): note: 参见“avcodec_decode_video2”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(365): warning C4996: 'av_free_packet': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(3908): note: 参见“av_free_packet”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(371): warning C4996: 'av_free_packet': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(3908): note: 参见“av_free_packet”的声明
[1/1][100%][/][=======================================================>][4.583s]
Build failed
<++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++>
Compilation failed - File: 'Decoder.cpp.3447471.obj', Module: 'VideoPlayback', Configuration: 'win_x64_vs2017|profile', error code 2
Input Files: 'd:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp'
Output Files: 'd:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Gems\VideoPlayback\Code\Source\Decoder.cpp.3447471.obj'
Command: 'C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\bin\HostX64\x64\CL.exe /FS /bigobj /nologo /W3 /WX /MP /Gy /GF /Gm- /fp:fast /Zc:wchar_t /Zc:forScope /Zc:inline /Gd /wd4530 /wd4577 /Ox /Ob2 /Ot /Oi /Oy- /GR- /showIncludes /MD /Z7 /YuVideoPlayback_precompiled.h /Fpd:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Gems\VideoPlayback\Code\Source\VideoPlayback_precompiled.3447471.pch /Id:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Gems\VideoPlayback\Code /Id:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code /ID:\Amazon\lumberyard1.17\3rdParty\boost\1.61.0-az.2 /Id:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon /Id:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Include /Id:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source /Id:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryAction /Id:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Gems\CryLegacy\Code\Source\CryAction /Id:\Amazon\lumberyard1.17\dev\Gems\CryLegacy\Code\Source\CryAction /Id:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Code\Framework\AzFramework /Id:\Amazon\lumberyard1.17\dev\Code\Framework\AzFramework /Id:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Code\Framework\GridMate /Id:\Amazon\lumberyard1.17\dev\Code\Framework\GridMate /Id:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Code\Framework\AzCore /Id:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore /IC:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\ATLMFC\include /IC:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\include /IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um /IC:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt /IC:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared /IC:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um /IC:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt /IC:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\cppwinrt /ID:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include /ID:\Amazon\lumberyard1.17\3rdParty\FFmpeg\3.2\include /ID:\Amazon\lumberyard1.17\3rdParty\rapidjson\rapidjson-1.0.2.1\include /ID:\Amazon\lumberyard1.17\3rdParty\rapidxml\1.13-modified.1\include /ID:\Amazon\lumberyard1.17\3rdParty\Lua\5.1.1.8-az /ID:\Amazon\lumberyard1.17\3rdParty\zlib\1.2.8-pkg.2\include /D_WIN32 /D_WIN64 /D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING /D_ENABLE_EXTENDED_ALIGNED_STORAGE /DCODE_BASE_FOLDER="d:/Amazon/lumberyard1.17/dev/Code/" /D_PROFILE /DPROFILE /DNDEBUG /DEXE_VERSION_INFO_0=1 /DEXE_VERSION_INFO_1=17 /DEXE_VERSION_INFO_2=0 /DEXE_VERSION_INFO_3=0 /DBINFOLDER_NAME="Bin64vc141" /DPLATFORM_SUPPORTS_AWS_NATIVE_SDK /DUSE_WINDOWS_DLL_SEMANTICS /DLY_BUILD=785010 /D_MT /D_DLL /DAZ_ENABLE_TRACING /DAZ_ENABLE_DEBUG_TOOLS /DLY_METRICS_BUILD_TIME=0 d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp /c /Fo d:\Amazon\lumberyard1.17\dev\BinTemp\win_x64_vs2017_profile\Gems\VideoPlayback\Code\Source\Decoder.cpp.3447471.obj'
Output:
Decoder.cpp
注意: 包含文件: d:\amazon\lumberyard1.17\dev\gems\videoplayback\code\source\Decoder.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/conditional_variable.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/internal/conditional_variable_win.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/semaphore.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/parallel/internal/semaphore_win.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/samplefmt.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\avutil.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\error.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\rational.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\attributes.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\version.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\macros.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/buffer.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/cpu.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/dict.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/frame.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\pixfmt.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\FFmpeg\3.2\include\libavutil/avconfig.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/log.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavcodec\version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/mem.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h
注意: 包含文?? d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavformat\avio.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/common.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libavutil\common.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libswscale/swscale.h
注意: 包含文件: d:\amazon\lumberyard1.17\3rdparty\libav\11.7\usr\include\libswscale\version.h
注意: 包含文件: D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavutil/stereo3d.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\VRCommon.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/RTTI/ReflectContext.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/RTTI/RTTI.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Memory/SystemAllocator.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/deque.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/weak_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/shared_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/unique_ptr.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_array.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_reference.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/extent.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/remove_extent.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/shared_count.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/smart_ptr/checked_delete.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_member_function_pointer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/internal/is_mem_fun_pointer_tester.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Vector3.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/MathTypes.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/MathTypesWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/VectorFloat.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/VectorFloatWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/MathUtils.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\math.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/Vector3Win32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Quaternion.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Math/Internal/QuaternionWin32.inl
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/array.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\Cry_Math.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_ValidNumber.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\CryEndian.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\CryEngine\CryCommon\CryHalf.inl
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector2.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector3.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Vector4.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_MatrixDiag.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix33.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix34.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Matrix44.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_Quat.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_HWVector3.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_HWMatrix.h
注意: 包含文件: d:\amazon\lumberyard1.17\dev\code\cryengine\crycommon\Cry_XOptimise.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Include/VideoPlayback/VideoPlaybackBus.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/EBus.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/BusImpl.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/BusContainer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/set.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/rbtree.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Policies.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/queue.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/intrusive_set.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Environment.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/HandlerContainer.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/containers/intrusive_list.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/EBus/Results.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/std/typetraits/is_abstract.h
注意: 包含文件: d:\Amazon\lumberyard1.17\dev\Code\Framework\AzCore\AzCore/Component/EntityId.h
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(92): error C2220: 警告被视为错误 - 没有生成“object”文件
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(92): warning C4996: 'AVStream::codec': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h(712): note: 参见“AVStream::codec”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(105): warning C4996: 'AVStream::codec': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavformat/avformat.h(712): note: 参见“AVStream::codec”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(182): warning C4996: 'avpicture_get_size': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(4746): note: 参见“avpicture_get_size”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(349): warning C4996: 'avcodec_decode_video2': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(4200): note: 参见“avcodec_decode_video2”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(365): warning C4996: 'av_free_packet': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(3908): note: 参见“av_free_packet”的声明
d:\Amazon\lumberyard1.17\dev\Gems\VideoPlayback\Code\Source\Decoder.cpp(371): warning C4996: 'av_free_packet': 被声明为已否决
D:\Amazon\lumberyard1.17\3rdParty\libav\11.7\usr\include\libavcodec/avcodec.h(3908): note: 参见“av_free_packet”的声明
<++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++>
D:\Amazon\lumberyard1.17\dev>
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