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Hey JonG,
Thanks for bringing this to our attention. This situation doesn't sound expected, so I've relayed this to our engineering team. They have an item in their backlog to try and reproduce the situation you described and will get back to you once they have more info.
Regards, Jackson
answered 10 months ago
We have confirmed the issue and deployed a fix. If you continue to experience this issue please reach out to customer support here: https://support.console.aws.amazon.com/support/home#/case/create
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Hey JonG, when you say OnTerminate, are you referring to the callback, onProcessTerminate provided to ProcessReady?
Additionally, GameLift Anywhere only works for GameLift Server SDK versions 5 and above.
Yes I am referring to onProcessTerminate inside ProcessReady. Also apologies I had our GameLift Server SDK incorrect - it was/is actually 5.0. I'll update the original post.