White layer and wrong animation problem

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Some problems with animation and material. I have made model in Blender But when I import this model in Lumberyard and assign material, it seems the editor adds an additional white texture or something. I tried different options in material editor, but no result. Here the video how it looks and works in Blender, and then in Lamberyard. Any ways to remove this white layer? https://youtu.be/6qwxXj8Aqqo

There are also an animation problem, I tried different expot FBX settings and Lumbermixalot plugin also, but animation still works wrong. The most strange thing is that knight also was edited in Blender(its from Mixamo) and his animations works perfectly well (I have exported his animations with the same settings).

asked 4 years ago156 views
6 Answers
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Accepted Answer

Problem was in the metric system, I set units scale to 0.01 (found decision in other topic). Now animation works fine)

answered 4 years ago
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After some experiments with diffuse and specular colors the texture looks fine in game, but still a big problem with animation.

answered 4 years ago
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Hi Phantomny,

Which version of Lumberyard are you using?

Thanks.

answered 4 years ago
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Hello, its 1.24.1.0.

answered 4 years ago
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Gotcha, I've found a previous post on a similar issue with importing FBX from Blender, https://forums.awsgametech.com/t/import-fbx-to-ly-from-blender-2-8/7774

It offers some possible solutions, and let me know if it works.

answered 4 years ago
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Awesome, glad you found a solution for this.

answered 4 years ago

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