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Hello,
Thank you for reaching out to us regarding the above query. As mentioned by you, For a long term solution, the recommendation is to redirect stdout to a file, and provide the log path to GameLift via LogParameters. This way you can access the log files via the API GetGameSessionLogUrl without having to ssh onto the host. You can periodically clear the buffer using fflush which moves the stream to the desired destination (console in case of stdout / file in case stdout has been redirected to a file).
Having said that, In order to troubleshoot the behaviour being observed, please feel free to open a support case with AWS using the following link as we would require specification of your setup.
Thank you
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