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GameKit Crash during UE4 editor Shutdown


During the shutdown of Unreal Engine's editor, GameKit throws an exception (UE_DEBUG_BREAK()) on PureCallHandler with a stack call from FGameKitLogging::LogCallBack

asked 17 days ago22 views
1 Answers

Hi Aron, thanks for reporting the issue here and opening an issue on GitHub:

I've responded to the GitHub issue. Let's have the conversation there so the information stays in one place.

answered 17 days ago

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