Player Session Still ACTIVE After Client Disconnected
I have a player session still ACTIVE after both players disconnected from the game. It's causing issues when I attempt to connect new clients to the server, saying that the match is full and they're being rejected. Is it possible for me to terminate this existing player session? I haven't found any documentation on this.
Thanks in advance!
Is your server calling GameLiftServerAPI.RemovePlayerSession when the client disconnects?
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