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Hello,
Kindly note that the error "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT" usually occurs when the server process did not call InitSDK() within the time expected (5 minutes). We would recommend you to kindly check your game session log to see why InitSDK() was not called in time. You can follow this link to remotely access Amazon GameLift fleet instances to access all logs directly from the host for debugging your issue:-
[+] Remotely connect to Amazon GameLift fleet instances:- https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-remote-access.html
Game build files are in a root directory called "game":- On Linux: /local/game On Windows: c:\game
Further, kindly review the InitSDK() call in your code. For GameLift managed EC2 fleets, ensure you're calling InitSDK() with NULL serverParameters. If you are initialising a game server on an Amazon GameLift Anywhere fleet, construct a ServerParameters object with the following information:
However, if the issue still persists, we would require further details from your end which are non-public information, in order to investigate this issue further. Hence, please open a support case with AWS Premium Support using the below link and kindly share the necessary details so that we can further investigate this issue and find the root cause.
[+] AWS Premium Support: https://aws.amazon.com/premiumsupport/
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