[1.6] Camera near plane setup not working in Release build

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Hi,

I observed that cl_DefaultNearPlane console param not working in Release build.

Also changing #define DEFAULT_NEAR in Cry_Camera.h not helps.

Do you have any idea how to fix it ?

Cheers

asked 7 years ago160 views
8 Answers
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Accepted Answer

Hey @REDACTEDUSER

Can you provide some more info on what you are trying to do?

answered 7 years ago
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Hi @REDACTEDUSER

You are right I am using legacy camera. I will try with a new Camera Component and I will let you know.

I am creating interactive eCatalogue for Terma products (www.termaheat.pl). I need small near, clip plane to show close product details (through camera and sequences).

Thank you very much for your idea :)

Cheers

answered 7 years ago
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That sounds cool @REDACTEDUSER

answered 7 years ago
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hI @REDACTEDUSER

answered 7 years ago
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Hey @REDACTEDUSER

answered 7 years ago
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I'm still looking into this one.

answered 7 years ago
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Hi @REDACTEDUSER

REMOVEDUPLOAD

Hope that helps, let me know if you have any questions!

answered 7 years ago
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@Binky, I tested it locally and it is works (I will retest it at production in a upcoming days). As I see a new camera component have a lots of additional interesting stuff to work with it :) cool :)

answered 7 years ago

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