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Is there a way to enter game mode (with a character controller) from my current viewport position?

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(couldn't find an answer on google for either cryengine or lumberyard)

EDIT 1: Clarified question in title

EDIT 2: Clarification: I'm looking for a way to enter game mode from my current viewport position with a character controller, e.g. the sample droid.

My map is large (16km) so its not really viable to move my player start to wherever I want to test play from, unless I can teleport it easily to where my viewport is (which I haven't found).

Is there such a feature? I know it's in UE (and maybe unity?). Or do I have to build the logic myself?

Thank you for greatly improving CryEngine!

Cheers!

asked 5 years ago8 views
10 Answers
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Accepted Answer

Hi all! I've added this as a Feature Request ticket while Aman tracks down if it is possible (with a camera in the level)

answered 5 years ago
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Good question — let me check in with our tech team about this :)

answered 5 years ago
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+1 on this. Being able to jump in and out of game mode at the very position of the viewport would be super handy!

EDIT:

Actually, nevermind my +1. This is already working when no camera is in the level.

answered 5 years ago
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If there is a way, I didn't see it listed either. It sure would be handy though! =)

http://docs.aws.amazon.com/lumberyard/latest/gettingstartedguide/camera-player-switch-to-game-mode.html

answered 5 years ago
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Hmm, what do you mean? Let's say I want to jump in game using the prefab "sphere controller" (the droid) where my current viewport is located. How would I do that? If I remove that controller from the level I just start the game with a fixed cam that I can't control (which feels expected of course)

answered 5 years ago
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Hello @REDACTEDUSER

Have you tried the "AI/Physics" button below the viewport? Alternatively, you can use the shortcut Ctrl + P to enable it. If you want to disable it press on the same keys again.

Hope that helps!

answered 5 years ago
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Oh you want to be able to do that? You are right, there is nothing like that currently in the engine.

answered 5 years ago
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Hey, thanks for your reply @REDACTEDUSER

answered 5 years ago
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Yes. Sorry, my question must have been unclear :)

answered 5 years ago
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Ah, I see.

Unfortunately, that would have to be a game-specific feature to be able to position your character. I am not aware of a way to do that for the SamplesProject.

answered 5 years ago

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