Hi all! I've added this as a Feature Request ticket while Aman tracks down if it is possible (with a camera in the level)
Good question — let me check in with our tech team about this :)
+1 on this. Being able to jump in and out of game mode at the very position of the viewport would be super handy!
Actually, nevermind my +1. This is already working when no camera is in the level.
If there is a way, I didn't see it listed either. It sure would be handy though! =)
Hmm, what do you mean? Let's say I want to jump in game using the prefab "sphere controller" (the droid) where my current viewport is located. How would I do that? If I remove that controller from the level I just start the game with a fixed cam that I can't control (which feels expected of course)
Have you tried the "AI/Physics" button below the viewport? Alternatively, you can use the shortcut Ctrl + P to enable it. If you want to disable it press on the same keys again.
Hope that helps!
Oh you want to be able to do that? You are right, there is nothing like that currently in the engine.
Hey, thanks for your reply @REDACTEDUSER
Yes. Sorry, my question must have been unclear :)
Ah, I see.
Unfortunately, that would have to be a game-specific feature to be able to position your character. I am not aware of a way to do that for the SamplesProject.
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