Error building GameLift 3.2 from cmake


Got this error while building the new GameLift 3.2 from cmake. As a result, prefix output is empty.

How can we fix this?

p.s. Couldn't you just give us the built files instead of the source code?

  CMake Error at C:/Program Files/CMake/share/cmake-3.9/Modules/ExternalProject.cmake:1811 (message):
error: could not find git for clone of sioclient-src
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.9/Modules/ExternalProject.cmake:2565 (_ep_add_download_command)
cmake/External_sioclient.cmake:26 (ExternalProject_Add)
thirdparty/CMakeLists.txt:17 (include)
-- Configuring incomplete, errors occurred!
asked 6 years ago336 views
6 Answers
Accepted Answer

You need to install git.

You can install it using the visual studio installer (modify->common tools->git for windows) or download it directly from

answered 6 years ago

Oh thx, I must have uninstalled gitHub and all the installed files after I built the last version.

Been saying this for awhile now...but I still rather just download the ready made plug-in folder instead of doing this every version though...

answered 6 years ago

Sigh.. now Unreal 4.18 said it failed to compile the new plugin (even with "engine version" tag in place). I'm giving up and reverting back to v3.17. (which can be successfully built with UE4.18) You guys really make this harder than it should be...

answered 6 years ago




answered 6 years ago

Well I already deleted v3.20, sorry... took too much space.

answered 6 years ago

Thanks, its helped me too :)

answered 5 years ago

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