GameLift Realtime SDK protobuf definitions
Is it possible to get a copy of the .proto files used by the Realtime client SDKs? I want to port the SDK to JVM, but I am having trouble decompiling the protobuf generated code from the C# SDK.
I've responded to this question on awsgametech: https://forums.awsgametech.com/t/differences-between-c-and-c-aws-gamelift-server-sdk/10812/6
Good luck with your project!
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