GameLift Realtime SDK protobuf definitions


Is it possible to get a copy of the .proto files used by the Realtime client SDKs? I want to port the SDK to JVM, but I am having trouble decompiling the protobuf generated code from the C# SDK.

asked 2 years ago287 views
1 Answer

Hi @gearstache,

I've responded to this question on awsgametech:

Good luck with your project!

answered 2 years ago

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