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@REDACTEDUSER
"Lumberyard provides a growing set of tools to help you create the highest quality games, engage massive communities of fans, and connect games to the vast compute and storage of the cloud. Participate in the forums or learn about new changes on our blog." Seems not the same point of view with you with the factual experience you have today.
More, when you write "Clearly you are NOT hiring the correct developers, or just don’t know how to lead a development team, or create a REAL game engine." its something that clearly doesn't seem at all to match with Amazon values. If it's the case, they could reinforce their potential with some community members that could help them.
Thus it's sure that you should have got answers from the team as Amazon generally wants to earn and keep customer trust, even if it's actually more users than customers for LY, before the take-off of products that will use the AWS solution set.
More, as the team leader should pay attention to competitors you enumerate in your post, he should be obsess over LY users and give a clear answers to the forum questions and maintain a clear traceability answer/modif within the coming updates.
This forum is a way to get externally aware for the development team, and to look for new ideas from users coming from different domain and competencies, and that are not limited by “not invented here" as they could become due to their origin/licence with an old Cryengine game engine version ...
But what I hope for the development team, is that they really cook new things for LY. We accept that we could misunderstood the team for relativelly long periods of time, but they ought give us simple things like a roadmap, to show that they think long term.
[quote="Didier, post:2, topic:8810"] This forum is a way to get externally aware for the development team, and to look for new ideas from users coming from different domain and competencies, and that are not limited by “not invented here" as they could become due to their origin/licence with an old Cryengine game engine version …
But what I hope for the development team, is that they really cook new things for LY. We accept that we could misunderstood the team for relativelly long periods of time, but they ought give us simple things like a roadmap, to show that they think long term. [/quote]
I am trying to remain "optimistic" but the past 6+ years have been an extreme "let down" by Team Amazon, and I just feel that Lumberyard is just falling further and further behind.
Its seems extremely unlikely that we will have a new "Lumberyard 2.0" version, completely re-written and highly optimized for next-gen consoles (PS5 and Xbox Series X) and next-gen PC's (Fall 2020 and newer with PCIe4 NVMe SSDs with 5,000MB/s read/write I/O throughput, and newer 6800XT or 6900XT "Big Navi" graphics) and modern PC hardware that is comparable to PS5 and Xbox Series X (anytime soon).
I'm afraid that the Amazon Lumberyard Team is NOT "forward thinking" and is NOT ready for next-gen consoles (PS5 and Xbox Series X) and NOT ready for next-gen photorealistic gaming! (We won't be seeing cinematic quality 8K and 16K textures, virtual texturing, and dynamic geometry "Nanite" system in Lumberyard anytime soon). Without a public roadmap, and no announcements or Tech Demo from Amazon Team Lumberyard, it is most likely not going to happen anytime soon.
It almost feels like Amazon Lumberyard has been "dead" for the past 4+ years, and we haven't seen or heard ANYTHING from Amazon since GDC 2016!
[quote="Didier, post:2, topic:8810"] But what I hope for the development team, is that they really cook new things for LY. We accept that we could misunderstood the team for relativelly long periods of time, but they ought give us simple things like a roadmap, to show that they think long term. [/quote]
I've been waiting for 6+ years, and I just don't think it's going to happen. I've already waited an EXTREMELY LONG TIME, and in 6+ years that "waiting" has only led to more and more disappointments, and I'm beginning to feel that Lumberyard is completely "lost in the weeds" in it's current state, and it's unlikely that a new Lumberyard 2.0 (completely new engine/re-write) refactored and optimized for next-gen hardware and next-gen consoles is probably not coming anytime soon, and is most likely not even on the roadmap and not even being talked about or even worked on at Amazon.
Without a public roadmap, and without any talks at SIGGRAPH or GDC, during the past 4+ years, I have a bad feeling that we won't be seeing anything from Amazon anytime soon.
It seems like Lumberyard is "dead in the water" right now, and the team doesn't seem to be "forward thinking" (at this point in time) and instead of focusing on new and upcoming (future) technologies, they are always 3-8 years BEHIND in technology (with no hopes of catching up) and at least 3-5 years behind in "feature parity" with more modern and up to date engines (like Unreal Engine 4.25 or Unreal Engine 5, or even the latest Unity or even CryEngine 5.7 or 5.8).
Amazon Lumberyard Team doesn't seem to be focused on "highest quality games" and the current netcode mess shows that Amazon is not focused on "multiplayer" games (or cloud-based games). All that "vast compute" and "storage of the cloud" is completely useless if your game engine isn't optimized for true multiplayer MMO games! Look at Star Citizen, and how awful the multiplayer gaming works (crashes, and very low player counts per server). It doesn't seem like there is any hope for cross play and cross-platform gaming with Lumberyard (anytime soon).
Look at Epic Games Unreal Engine cross-platform (online services) roadmap/features (announced in 2018): https://www.unrealengine.com/en-US/blog/epic-2019-cross-platform-online-services-roadmap
Epic Online Services (for cross-platform cross-play) here: https://dev.epicgames.com/en-US/services
Cross-platform cross-play and successfully scaling your game requires numerous back-end services, and this is something that Epic Games knows how to do! (Just look at Fortnite!)
Amazon doesn't seem to be concerned (or even focused) on updating Lumberyard, keeping it current (with feature parity equal or greater than other game engines such as Unreal Engine 4.25 or UE5, or even CryEngine 5) and look at the "cross-platform cross-play" support that Epic Games offers and we just don't see these things in Lumberyard.
https://dev.epicgames.com/en-US/services
[quote="Didier, post:2, topic:8810"] We accept that we could misunderstood the team for relativelly long periods of time, but they ought give us simple things like a roadmap, to show that they think long term. [/quote]
I don't think we have "misunderstood" anyone, it just seems that for the past 6+ years they don't want to communicate with us, don't want to keep developers "in the know" and don't want to give us simple things like a public roadmap (just like you said).
Amazon keeps us in the dark, and it's NOT a good way to support a community of developers. Most of us used to complain about Crytek being bad, but Amazon makes Crytek look incredible! LOL!
Even Crytek's documentation, support services, and video tutorials (and game samples) look MUCH MUCH MUCH better than Lumberyard. It seems Crytek is actively working on CryEngine (and many of the new Crysis Remastered assets are available for free now) and we just don't see this type of support with Lumberyard. We don't even have a marketplace for free game assets, and don't even have a storefront or cross-platform cross-play. We also (after 6+ years) still don't have a public roadmap or even a date for when Amazon Lumberyard is going to leave "beta" and finally be a "production ready" game engine that can be used for production game development! (instead of only early alpha game development that will most likely be broken in future releases).
With no roadmap it's impossible to even know/tell what is going on with Amazon. It's been this way for 6+ years now, and it's only getting worse (not better).
I just don't know what the future of Amazon Lumberyard is (or is going to be) or whether Lumberyard will even be around in another year or so. It's very unclear, and there doesn't seem to be any real "guidance" or "leadership" at Amazon Lumberyard. It's even worse if you're a member of the community and just trying to use Lumberyard to teach/instruct students or find academic training materials (current up to date textbooks, project samples, etc.) for Lumberyard.
6 years is a long time, and we still don't have a stable (production ready) release for development, and the roadmap is as clear as "mud" with no guidance as to what is going on, or what is happening.
[quote="Didier, post:2, topic:8810"] they ought give us simple things like a roadmap, to show that they think long term. [/quote]
I completely agree! An updated roadmap that is public and kept updated (and current) is something they should have done from DAY ONE with this project, and it's hard to believe in 6+ years we still have no public roadmap! (Amazon is completely "LOST"). They have no real sense of direction, and don't want to share it with developers. It's extremely difficult to even take Amazon seriously.
We don't know what is happening, or even what is being worked on, or even where this project is even headed (if anywhere). It seems like Lumberyard has been "dying" for the past 6 years, and just NEVER really got off the ground.
Everyone just leaves, and comes back 1-3 years later, checking to see if anything has changed, and nothing has changed. We still don't have game sample projects (everything has been deprecated, and CrySDK is deprecated) and we don't even have a AAA-quality game sample with working vehicles, buses, tanks, vehicles/cars, traffic system, AI pedestrians, etc.
[quote="Binky_LMBR, post:4, topic:3191"] This year at Siggraph we will not be a part of any panels or presentations. [/quote]
It's been this way for 4-5+ years now, and nothing seems to change.
Even in 2016 (the first and only SIGGRAPH that Lumberyard gave a presentation) the tech demo was great, but when we asked for the project samples, we were told "we are polishing it" and that was 4-5 years ago, and nothing is EVER released to developers, and everything just gets "abandoned" and "forgotten" and "left behind" by Amazon, and there is no Follow-up or follow-through in anything that is said by Amazon. It's been this way for 5-6 years now, and nothing seems to change.
Amazon doesn't seem to take the Lumberyard game engine development seriously, and unless you have a $200+ Million budget (and can afford a large team of developers like Chris Roberts and Star Citizen) it's unlikely that you will ever produce a game using Lumberyard (production release) especially since Lumberyard is still in early alpha/beta for 6+ years now, and has no immediate plans for a production ready stable version of Lumberyard, or even a roadmap with future features list (features that are being worked on).
We are just left "clueless" without any news, or anything from Amazon.
[quote="Didier, post:2, topic:8810"] they ought give us simple things like a roadmap, to show that they think long term. [/quote]
I completely agree!
This post could be considered as a new test of listening and effectively, after 12 days there is no reaction from the LY team to explain their position or their engagement ... seems to confirm @REDACTEDUSER
Somehow we are more or less Amazon customers or why not future good AWS customers. Thus it's strange to be part of the Amazon team, as a LY team, and not follow the Amazon first leadership principles that is Customer Obsession : "Leaders start with the customer and work backwards. They work vigorously to earn and keep customer trust. Although leaders pay attention to competitors, they obsess over customers. " .. am I wrong ?
Maybe you saw , I post a numbers of strategies since 2016 Mr @REDACTEDUSER
https://forums.awsgametech.com/t/two-strong-strategy/1477 https://forums.awsgametech.com/t/the-third-strategy/1521 https://forums.awsgametech.com/t/the-fourth-strategy/1557 https://forums.awsgametech.com/t/strategy-fifth-special/2708 https://forums.awsgametech.com/t/welcome-to-sixth-strategy/6505 https://forums.awsgametech.com/t/welcome-to-strategy-seven/8109
I see, I like all of them, and hope everyone gets implemented soon or later. (hopefully sooner 👍)
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