GameLift fleet spins/hangs after creation
Steps to reproduce:
- Open gamelift dashboard in us-west-1
- Click "create fleet"
- Populate the fleet creation fields
- Click initialize fleet
Expected: The UI loads briefly then shows provisioning details such as logs. The fleet should be visible in the list of fleets, perhaps in a provisioning state.
Actual: The fleet creation UI closes and is replaced with the amazon loading icon (two arrows that form a circle, spinning). This has persisted for over an hour.
I've tried different fleet details such as spot vs on-demand to no avail. There are no errors/logs present to suggest a failure.
Any ideas? Thanks!
It turns out to be a race condition on the page. The team has already pushed a fix, and we'll send an update when the fix is deployed in the us-west-1 region.
A temporary workaround to this issue is to try creating the fleet again; however, after inputting all the values, waiting for 1 minute before hitting the "initializing fleet" button. This will prevent the race condition. Alternatively, you may use the aws CLI to create a fleet in the us-west-1 region if you continue to see the same issue.
Sorry for any inconvenience, and thanks again for letting us know!
Thanks for reporting this, I was able to reproduce this on my end. Will reach out to the GameLift team to get this addressed as soon as possible.
Gamelift team has addressed this issue.
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