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Hi @REDACTEDUSER
Following your components list I was able to get the sphere to spawn, drop to the ground and be manipulated by the player controller from StarterGame.
Make sure that the Enabled Initially checkbox is checked in the Rigid Body Physics Component and that the Density/Mass of the component is set to around 10 or so. With a Density/Mass of Zero the mesh will not react to the physics engine.
Let me know if that works, if not send me some screenshots of your component settings and I will see if i can find out whats up.
Thanks!
answered 6 years ago
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Also, I used the primitive_sphere.cgf from Engine/Objects/default as @REDACTEDUSER
answered 6 years ago
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