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RemoteCertificateNameMismatch error when using Gamelift generated certificat

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When trying to securely connect a client through an Gamelift SSL generated certificate to a Game session we got an RemoteCertificateNameMismatch error. We are using a Websocket communication between game client based on Unity and the game session.

asked 17 days ago18 views
1 Answer
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Accepted Answer

When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.

DNS name can be retrieved when getting GameSession object and is format following this pattern: <unique identifier>.<region identifier>.amazongamelift.com.

https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameSession.html#gamelift-Type-GameSession-DnsName

answered 17 days ago

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