Adjusting the scale of terrain materials?

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Hi folks,

I am trying to make a terrain which is aesthetically pleasing when viewed from an above angle. Unfortunately, terrain layer materials appear to be locked at a resolution of 1m*1m, which produces a grid-like effect when viewed from above:

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I've rummaged through the various terrain-related options, but couldn't find anything that can address this. Is there a way to adjust terrain materials to appear at different values, or should I be taking a different approach entirely? Any advice on improving the look of terrain from an overhead angle would be appreciated.

Thanks,

Soft

asked 7 years ago193 views
3 Answers
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Accepted Answer

@REDACTEDUSER

The tiling of the terrain materials is controlled by the material. Open up the Material Editor, and change the Tiling value for the terrain material that you are using.

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answered 7 years ago
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Hey @REDACTEDUSER

answered 7 years ago
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Perfect; it hadn't occurred to me that it might be texturemap-specific! Thanks.

answered 7 years ago

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