Best way to share a backlog of playable games?

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I have a current game I am working on, but I also have several older games I developed in the past and I am trying to figure out the best way to make those games available for others to play. Is there any option besides setting up my own servers or using Gamelift servers on AWS?

asked a month ago32 views
1 Answer
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For single-player games, Steam, itch.io, or GOG are great distribution platforms.

For multiplayer games, use Photon, PlayFab, or cloud gaming services like GeForce NOW.

For browser-based games, consider HTML5 or Unity WebGL exports.

For lightweight multiplayer hosting, look into peer-to-peer solutions.

answered a month ago

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