We don't have specific examples of integrating GameLift with Photon. https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-howitworks.html https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-integration.html https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html These documents are a great place to start learning about GameLift.
From a high level overview, you need to integrate the GameLift SDK with your game server and upload it as a GameLift Build on your AWS account, then create a GameLift Fleet with that Build. Your game client can then communicate with the fleet to create game sessions, and then place players on those game sessions.
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