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Could you try again with a fresh scene and the units in blender set to metric, please? The scale on the animation of your file is indeed off when imported into lumberyard. When I export a scene using metric units everything looks ok, however changing the units setup on your scene didn't help, hence please try a fresh one with units set to metric right from the start.
EDIT: Scratch that.
Set the units to metric in blender and use a units scale (right underneath the units setting) of 0.01. Then rescale your mesh to the desired size. That works for me.
4018-test01-modified.zip|attachment (76.4 KB)test01-modified.zip
You need a separate file with just the not animated skeleton the file with the skinned model(i don't know if it also works without the skinned model.
I have not noticed your files I will give a look at them while I watch the champion's league(Soccer).
First of all try to make the skeleton file right. without animation.reset that armature dummy and if you can try to use a bone instead as I had problems with dummies and fbx.
It appears as if it's scaled improperly in the other direction now. Almost as if the scaling of the bones is independent of the mesh, even though the scaling has been applied. I experienced the same issue when exporting an FBX from 3DS 2013.
https://agdpublic.s3.amazonaws.com/ly/3ds-test-01.FBX
https://agdpublic.s3.amazonaws.com/ly/ly-anim-metric-01.blend
This is the correct answer! Your Blender scene needs Metric scaling with .01 unit scale.
I also updated notes removing stipulation to remove leaf bones in export settings. Also updated OP to reflect correct answer. Thank you!!
A little teaser. It was a long hard road, and he even lost a hand in the process, but he's a survivor!
REMOVEDUPLOAD
Great work on resolving this. I've made a note to have this documented better (at all).
The links above should still work:
https://agdpublic.s3.amazonaws.com/ly/test01.blend
https://agdpublic.s3.amazonaws.com/ly/test01.fbx
These have all transforms applied, but the skeleton is scaled down by 100 times once you play the anim in geppetto.
https://agdpublic.s3.amazonaws.com/ly/test01-ascii.fbx
FYI Blender is a free ~85MB download.
Hey @REDACTEDUSER
Do you still have the original files that were not working before? We'd like to use them for a test case to help improve the FBX Importer.
Hey @REDACTEDUSER
Would you mind uploading an ASCII version of the FBX file? I don't have Blender on my system to do it myself, otherwise I can see if someone else on our side has Blender if you don't want to.
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