All Content tagged with Amazon GameLift Servers
Game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games
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I've created a container fleet in GameLift servers, and set the log configuration to either S3 or CloudWatch. In either configuration, I can see the logs end up in the configured location (CloudWatch ...
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published 12 hours ago0 votes18 views
Amazon GameLift Servers announces .NET 8 support for the C# Server SDK 5. This update ensures continued security patches and technical support, offering developers a seamless path to maintain secure a...
I have a current game I am working on, but I also have several older games I developed in the past and I am trying to figure out the best way to make those games available for others to play. Is there...
I remember Gamelift used to support deploying servers in Home region as well as multiple other locations. Now when I tried to deploy server from ap-south-1, I am not able to deploy them to multiple lo...
Hi there, i have been trying to run an Unreal Engine game on gamelift for quite some time but i cannot get past one issue.
If i start the server locally (manually clicking on the .exe file) everything...
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published a month ago0 votes57 views
GameLift expands support with additional EC2 instance families
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published a month ago0 votes83 views
Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
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published a month ago0 votes49 views
Faster multiplayer hosting with containers on Amazon GameLift Servers
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published 2 months ago0 votes100 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
Hello,
I've been struggling with this warning/error for some time now. After each match, I want to destroy the game session so that it becomes available for the next players who want to start a server...
Hello!
I am facing an issue connecting to gamelift managed containers after the game session is created on the fleet.
Both of my TCP and UDP port range for the container group definitions are set to...
After downloading Official AWS UE Plugin, base on the README file in GameLiftServerSDK folder. I had setup the InitSDK function as below.
```
if (FParse::Value(FCommandLine::Get(), TEXT("-authtoken...