All Content tagged with Amazon GameLift

game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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Hello, In the FlexMatch matchmaking configuration, I know that you can set the minPlayers value with the expansions, as follows: ``` "expansions": [{ "target": "teams[players].minPlayers...
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asked 3 months ago
AWS
EXPERT
published 3 months ago0 votes174 views
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
Hi, I am experiencing an issue with my GameLift fleet, and I would like to understand the cause of it. Here are the details: * GameLift Version: com.amazonaws.gameliftserver.sdk-5.1.2 on Unity * Fle...
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asked 3 months ago
Hi, I use gamelift with my logic for creating game session. In my logic, send game session command first and get ip, port pair. And second, find previous fleet instance by ip-port pair in my DB. If th...
Accepted AnswerAmazon GameLift
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asked 4 months ago
Hi folks, As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
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asked 4 months ago
Most GameLift resources I create in cloudformation allow me to specify tags (MatchmakingRuleSet, MatchmakingConfiguration, GameSessionQueue, Roles, Location, etc), but Fleets seem to be an exception t...
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asked 4 months ago
I have been using Gamelift with a Unity build for my game logic for a while. I have also been using Lambda and DynamoDB together successfully for a while as well. I am now trying to save match result...
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asked 4 months ago
AWS
EXPERT
published 4 months ago0 votes135 views
Amazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.
Hi, we are testing Gamelift ANywhere with our Gamelift Unreal Engine plugin game. The game is working fine in managed Gamelift. Inorder for it to work with Gamelift anywhere, we have started passing S...
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Apparently, Google up their requirement to android 34 and you need to use unreal 5.44 for that. ![Enter image description here](/media/postImages/original/IMAp4xGxnbSoqH0gqn7yZfjQ) After upgrading t...
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asked 4 months ago
profile pictureAWS
EXPERT
published 5 months ago0 votes156 views
Amazon GameLift launches revamped fleet creation to improve transparency and accuracy during fleet creation.
I am developing an FPS game using an Unreal dedicated server, and each game session needs to have a guaranteed runtime of about 20 minutes. Can this runtime be guaranteed when using GameLift spot inst...
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asked 5 months ago