All Content tagged with Amazon GameLift

game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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We are debugging some issues on our EC2 game servers where we get a GameLift event: SERVER_PROCESS_TERMINATED_UNHEALTHY, however we don't ever seem to receive the OnTerminate callback on the server....
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JonG
asked 9 months ago
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift. i have read some examples from github to integrate...
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kena
asked 10 months ago
Hello, I'm using Unreal, and trying to deploy an EC2 fleet from the plugin. I've filled out the profile, selected deployment scenario (FlexMatch fleet), and set the game parameters (double checked...
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Elie
asked 10 months ago
Hello, I'm trying to figure out how to RDP to an EC2 instance of a GameLift fleet server (using SDK 5). I'm following this guide: > https://awscloudsecvirtualevent.com/workshops/module1/rdp/ But i...
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Elie
asked 10 months ago
Hello, I am using unreal engine, i've setup everything to support GameLift and tested on managed EC2 instances and everything is working fine. Also I've setup Anywhere, followed all the steps from...
Accepted AnswerAmazon GameLift
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Elie
asked 10 months ago
I am having a problem making a call to Aws.GameLift.Realtime.Client.Connect where it immediately returns a DISCONNECTED status and the Client.OnCloseEvent is called. * I was expecting to receive a...
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Rick
asked 10 months ago
Hello, Our fleet is configured to run a single instance with 4 `Concurrent processes`. However, the metrics for `Active server processes`, `Healthy server processes`, `Available game sessions`, and...
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Allan
asked 10 months ago
I've got several products running on GameLift using the 3.0.4 SDK, without any problems. We've now decided we want to utilize GameLift AnyWhere for quicker turnaround when testing and we have thus...
Accepted AnswerAmazon GameLift
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axl
asked a year ago