All Content tagged with Amazon GameLift

game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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I am developing an FPS game using an Unreal dedicated server, and each game session needs to have a guaranteed runtime of about 20 minutes. Can this runtime be guaranteed when using GameLift spot inst...
1
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96
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asked 5 months ago
AWS
EXPERT
published 6 months ago0 votes192 views
Amazon GameLift launches a docker based solution to generate C++ Server SDK binary and SSL libraries for the Amazon GameLift Unreal plugin for game servers using Unreal Engine 5.1, 5.2, and 5.3 that r...
Our project is currently using Unreal Engine 5.3. Our fleets fail to activate, with: **SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT** **The server process did not call InitSDK() within the time expecte...
1
answers
0
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107
views
asked 6 months ago
We've gone through the process of testing our builds using AWS GameLift Anywhere, and wanted to test uploading our builds. We're able to successfully upload builds and create fleets. However, I modif...
1
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0
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115
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asked 6 months ago
Hello, our team using gamelift with unity engine(use gamelift sdk 5.1.2). I was always using GameLift well, but one day I sent a session creation request, and the session was created, but it ended rig...
1
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113
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asked 6 months ago
Hi, our team implemented session based game with unity and use gamelift as well. But when we scale up the fleet manually(not waiting for target based auto scale up), some activated session suddenly sh...
Accepted AnswerAmazon GameLift
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0
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138
views
asked 6 months ago
AWS
EXPERT
published 6 months ago0 votes592 views
Amazon GameLift launches a fast game server update tool for development fleets
My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed post...
1
answers
0
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150
views
asked 6 months ago
AWS
EXPERT
published 6 months ago0 votes850 views
Amazon GameLift launches updates to the console experience to now automatically apply your display preferences for tables, saved to your AWS user account, as well as fleet creation workflow to make it...
So my question is as stated, it seem to be two reference sdk and it is different syntax. Which one Should i use when programming server code on UE5. // Server SDK Reference https://docs.aws.amazon.co...
Accepted AnswerAmazon GameLift
2
answers
0
votes
134
views
asked 6 months ago
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not calle...
2
answers
0
votes
447
views
asked 6 months ago
I was trying to setup GameLift for my Unreal Engine 5.3 game project. I started from here: [https://aws.amazon.com/gamelift/getting-started/]() and when I navigate to Unreal Engine link there ([https:...
1
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0
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129
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asked 6 months ago