All Content tagged with Amazon GameLift
game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games
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So my question is as stated, it seem to be two reference sdk and it is different syntax. Which one Should i use when programming server code on UE5.
// Server SDK...
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not...
EXPERT
published a month ago0 votes545 views
I was trying to setup GameLift for my Unreal Engine 5.3 game project. I started from here: [https://aws.amazon.com/gamelift/getting-started/]() and when I navigate to Unreal Engine link there...
Hi,
After upgrading to SDK version 5+, my server logs have stopped working.
I used to dump a file using a launch parameter in the Runtime Configuration (-logFile "serverOut.txt") and that worked...
The code seems to be without any errors within the plugin but still compiling seems to keep failing. There are no changes made to the original UE5 GameLift plugin
```
0>[1/5] Compile [x64]...
I am looking for a formal confirmation for the following:
1. There are no precompiled .so files for the SDK.
2. And there is no way to compile the SDK with UE5's current openssl version (1.1.1t)
and...
EXPERT
published 2 months ago0 votes1372 views
Hello. I have this matchmaking configuration
```
{
"name": "GOF-Matchmaking-6P",
"ruleLanguageVersion": "1.0",
"teams": [{
"name": "Dragons",
"minPlayers": 6,
...
I'm trying to create a fleet with a build I recently uploaded, but fleet setup always stuck at "Downloading" phase.
Is this caused by the build I uploaded?
I want to erase the fleet, but the download...
EXPERT
published 2 months ago0 votes2103 views