All Content tagged with Amazon GameLift

game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games

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Hello, I am trying to search for GameLift game sessions using the SearchGameSessionsCommand. I want to filter the results using the "FilterExpression" field, and filter the results by the properties ...
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9
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asked a day ago
Hi, Is it possible to set up the GameLift FlexMatch ruleset to match players based on a game session's properties? For example, if I create a game session as follows: ``` create_response = gamelift....
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7
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asked a day ago
Hello, So I have a matchmaking ruleset that sets the minplayers to 1. When I do this, I noticed that if 2 players try to join a match with no active game sessions in a relatively short amount of time...
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15
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asked 2 days ago
Hi, I am experiencing an issue when trying to deploy on a managed EC2 fleet. Everything works fine on the Anywhere fleet, but for the managed EC2 fleet, I am encountering the following error: ``` SE...
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17
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asked 9 days ago
Hello, In the FlexMatch matchmaking configuration, I know that you can set the minPlayers value with the expansions, as follows: ``` "expansions": [{ "target": "teams[players].minPlayers...
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10
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asked 12 days ago
AWS
EXPERT
published a month ago0 votes106 views
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
Hi, I am experiencing an issue with my GameLift fleet, and I would like to understand the cause of it. Here are the details: * GameLift Version: com.amazonaws.gameliftserver.sdk-5.1.2 on Unity * Fle...
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38
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asked a month ago
Hi, I use gamelift with my logic for creating game session. In my logic, send game session command first and get ip, port pair. And second, find previous fleet instance by ip-port pair in my DB. If th...
Accepted AnswerAmazon GameLift
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73
views
asked a month ago
Hi folks, As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
3
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57
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asked a month ago
Most GameLift resources I create in cloudformation allow me to specify tags (MatchmakingRuleSet, MatchmakingConfiguration, GameSessionQueue, Roles, Location, etc), but Fleets seem to be an exception t...
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50
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asked 2 months ago
I have been using Gamelift with a Unity build for my game logic for a while. I have also been using Lambda and DynamoDB together successfully for a while as well. I am now trying to save match result...
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27
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asked 2 months ago
AWS
EXPERT
published 2 months ago0 votes86 views
Amazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.